

Note: Each skybox Shader has its own set of prerequisite Textures that differ in number and Texture format A file format for handling textures during real-time rendering by 3D graphics hardware, such as a graphics card or mobile device. The properties available on the Material depend on the skybox Shader the Material uses. You can now fill out the properties on the Material to set up the skybox.In the Shader drop-down, click Skybox then the skybox Shader you want to use.From the menu bar, click Assets > Create > Material.The High Definition Render Pipeline (HDRP) does not support skybox Materials and instead includes multiple sky generation solutions.These skyboxes are Materials that use a skybox Shader. The Built-in Render Pipeline, and the Universal Render Pipeline (URP) both exclusively use skyboxes to render a sky.

Unity lets you choose from pre-built render pipelines, or write your own. Render pipeline compatibility Featureīuilt-in Render Pipeline A series of operations that take the contents of a Scene, and displays them on a screen. For information on what skybox Shaders are available, see skybox Shaders. More info See in Glossary is a Material that uses a skybox Shader A program that runs on the GPU.

In Unity, a skybox A special type of Material used to represent skies.
